Try to land both ships on their respective platform in this arcade gravity flyer.
This is a port of the PC game Gravitrex, which won the Swedish Game Awards 80′s Warmup competition, which was a one week competiton with the theme of 80′s videogames.
The basic concept behind the game is: What if the game developers back in the days of consoles such as the Vectrex had had access to modern physics engines?
Features:
-50 levels (25 included for free, the rest can be unlocked from within the game as an in-app purchase)
-Real 2D physics, simulated using jBox2d
-Grab and lift boxes
-Advanced damage system that will keep things interesting to the end
-Map physical keys if you have them, otherwise touch controls are fine, even if you don’t have multitouch (pressing middle is same as pressing right+left)
-Controls can be inverted, if you prefer to press on the side of the thruster you want to fire, rather than on the side to which you want the ship to turn
-Autohover system, if you switch ships while in the air, the ship will autohover until you repossess control of it
Openfeint features:
-Online leaderboards
-Achievements
-Connect to your friends to filter scoreboards showing only you and your friends
Possible issues:
At the moment, if you change the orientation option to “Auto”, beware that every time you change your device’ orientation, the game will be reset and go back to the title screen. This will hopefully be one of the first fixes to come.
If you have a lower end phone, feel free to try the game out, when you get to level 25 you will have encountered levels with plenty of physics in them, and there will not be any levels after that that are much worse, physics wise.










